Since the popularity of smart phones has risen, many useful and entertaining apps have been created and used for the enjoyment of all.
Game apps have captured the hearts of all people from the youngest toddlers to the “technologically-challenged” older generations. Within the top 10 game apps, however, most of the games in that category do not appeal to the high school demographic.
It’s more like little kids’ parents are trying to fill up their iPhones to make sure their kids are entertained and focused.
But the newer game apps that are gaining popularity among many high school students are “4 Pics 1 Word,” “94 Seconds,” “Llama or Duck,” “Fun Run,” and “Whale Trail.” Users of all ages are swept up in the popularity and hype of these games.
“4 Pics 1 Word” is a game where four pictures have one aspect in common and users must guess what it is.
In “94 Seconds,” the concept is almost the same thing, except with a time limit of 94 seconds. One category and a letter are provided and the object is to find a word that fits the categories. The more unique the word, the more points the player is awarded.
Both of these games are brainteasers that really make the players think. Although the games are simple enough, the challenging levels and addicting format is one that attracts students to solve each level.
“94 Seconds” is a greater challenge because of some of the topics. “4 Pics 1 Word” is a little easier because of the skill level and topics provided.
Both of these games are definitely a lot more interesting than some of the other games out there.
The objective of “Llama or Duck” is to distinguish between the flashing pictures of a llama or duck and press the correct “button” that says llama or duck. The game, although annoying at times, is fast-paced, somewhat comedic, and most definitely frustrating when the player hits the wrong button.
The pictures sometimes flash three llamas in a row and the student’s finger has the instinct is to hit the llama button. It’s a game that butts instinct versus sight and sense against each other.
Sophomore Smita Balaji is one of the many players of this game.
“This game is so ridiculous that it’s funny and a lot of fun,” Balaji said. “Besides, llamas and ducks are adorable. What’s not to love?”
Speaking of adorable animals, “Whale Trail” is another fun game app students enjoy.
“Whale Trail” is a game featuring a whale named Willow that flies up in the sky as the player collects bubbles. Although the premise of the game sounds lame at first, it is actually very fun.
“This game is full of whales, rainbows, happiness, and sunshine,” said sophomore Arman Sufi. “It makes you want to not stop playing.”
“Fun Run” is a multi-player racing game where players can race up to four others.
Although a somewhat violent game with snares to trap the player’s furry and cute avatar squirrels, “Fun Run” incorporates multiplayer fun and the competitive edge in players.
It’s not just students that play these games. Teachers with smartphones have access and seem to have an opinion about these games as well.
“Although I personally don’t play these game apps themselves,” math teacher Lisa Kennedy said. “I think it’s a waste for students to play these games. There are so many better things they can do instead.”
Like most things however, game apps have fads as well. “Angry Birds,” “Cut the Rope,” “Logos Quiz,” “Words with Friends,” and “Tap Tap Revenge” are among the more familiar names of the many fad game apps.
Spin-offs/”sequels” have been created for “Angry Birds,” “Cut the Rope,” and “Tap Tap Revenge” that have also been popular.
While most of these games have had a long run in the app industry with a popularity that made them recognizable names, some have either faded from the attention of the consumers, or have been too franchised to even be considered “cool” or “in-style” amongst people.
“All new games are going to turn into a fad,” sophomore Silvia Boutrous said. “People will love them but they’ll soon become bored of them.”
Although game apps change in terms of popularity, they will still have a place in the smartphone world.
New ones will replace the old ones, and the old ones will be pushed to the back of our minds. The whole aspect of game apps are here to stay so long as there are people to buy and play them.